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The Aircraft of Battlefield 1 – An Overview

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Battlefield 1 has quickly become my current multiplayer game of choice. Set in approximately the 1917 time frame after America entered the war, it showcases the clash of old and new technologies that defined the Great War. Horse-mounted cavalry charge alongside the first tanks. Infantry combat mixes machine-guns with spiked trench maces. Overhead, wood and canvas biplanes and triplanes duel to the death.
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Official game art from EA. Fokker DR. 1 triplanes, a rocket armed SPAD XIII, and a Zeppelin!
 Aviation is my specific fascination; as regular readers will already know. Military aircraft evolved during World War 1 at a prodigious pace, moving from slow, unarmed reconnaissance aircraft whose pilots waved to their foes; to relatively fast powerful fighters armed with two or three machine-guns battling the first aerial bombers.
Battlefield 1 divides its aircraft into three types: Fighters, Attack, and Bombers. If you’re looking for accurate, simulator quality flight models, this is not the game for you. The aircraft look fantastic, however, while the game trades flight model fidelity for simplified fun that fits well with the rest of Battlefield’s vehicles.
For the next few weeks I’ll be doing a deep dive into some of the history and stories behind these aircraft.
First, the fighters. Battlefield characterizes fighters as anti-air focused, single-seat aircraft, with limited ground attack capability. The designers choose four of the most iconic aircraft of WW1 for this role: The SPAD XIII (France), Sopwith Camel (England), Albatros D. III (Germany), and Fokker DR. I (Germany). All great choices, particularly the iconic DR. I triplane, although I would have loved to see a Nieuport 11 and Fokker Eindecker from earlier in the war represented as well.
Nieuport 11 (replica)
Attack aircraft, which Battlefield defines as two-seat multirole aircraft with both air- and ground-attack abilities, draw from both fighter and reconnaissance aircraft used during the war. German gets the Rumpler C.I and Halberstadt CL. II, while the Allies get the Salmson 2 and Bristol F2B Fighter. The “Brisfit” is a particularly inspired choice, as its reputation was built on its success at fighting like a smaller, nimbler single seater.

Finally, for bombers, Germany gets the Gotha IV, while the Allies get the Caproni CA.5. Why an Italian bomber rather than a French or English design, I don’t know, but it does mean that all the major powers to field indigenous designs are represented.
World War 1 is an era that is seriously underrepresented in gaming. Here’s hoping that Battlefield and a couple of other games will turn developers’ eyes back to this tumultuous setting.