It’s time to figure out where those party-crashing mercenary scum from the last mission came from. To do that, it’s time to take the Otana, do some sneaky slicer stuff, then follow the trail right to the mercenaries’ base!
Things don’t exactly go according to the plan. First off, the first set of coordinates turn out to be fakes, leading us right into a trap. Just getting away turns into an adventure. Then there’s more time in a turret, playing the sitting duck role. Not my favorite way to play.
Well, at the end, at least we found the merc base. About that…