Oh, look, it’s another escort mission! This time we’re bringing some vitally needed fuel back to The Claw. Of course, the cats aren’t going to just let us have all that go juice without a fight.
Bar chatter is really subdued pre-mission. I think it’s really supposed to drive home to the player that this is just about it, and you’d better get your act together if you want to win the game.
Overall enemy presence really isn’t that bad. There’s a flight of four Dralthi waiting in a mine field, and then four Gratha attacking the Drayman-class transports. Obviously the Gratha have to be brought down quickly, but they do tend to be a bit more spread out than usual, since they like to split their focus against two different targets. Just burn in fast, use your missiles judiciously, and you’ll probably be fine. This is certainly easier than Kurasawa 2, at the very least.