Today on Marooner’s Rock, I cover art/walking sim game Stranded.
This isn’t a bad game, but your individual enjoyment is heavily dependent on your personal tolerance for slightly pretentious “Games as Art” type things.
Today on Marooner’s Rock, I cover art/walking sim game Stranded.
This isn’t a bad game, but your individual enjoyment is heavily dependent on your personal tolerance for slightly pretentious “Games as Art” type things.