Time to split up a couple of chapters again, lest I end up with a couple of massive two hour or more videos that no one watches. This is the beginning of the end. Squad E has finally made it to the capital, and the only thing left to do is secure an exit path and arm the “bomb”. Setting off the ragnite equivalent of a nuclear bomb is probably a solid plan for ending the war.
Combat proves to be an interesting puzzle. Dropping archways helps slow enemies down or block their access once you’ve captured a couple of points, but it’s not all that helpful when trying to A-Rank the missions. As usual, when trying to get the best rank, speed trumps caution.